Course Description
User experience design or UX is the method of increasing the user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction with the product. The [course_title] course is designed to teach you the latest techniques of UX design.
Throughout the course, you will learn the principles and behaviour of the human being while hey using a website, mobile app or others. This understanding will help you to design and develop a better digital product that will satisfy your customers.
The course shows you the practical examples and screenshots of UX problems that are faced by many designers, developers, and product managers while making their product. In this way, you will learn how to solve UX problems in Mobile and Web Apps.
In short, the course covers the common UX mistakes, implementing UX and Usability Principles for improving your digital product, the role of UX developers, and more.
By finishing the course, you will be able to make any Website’s or Apps Usability better.
What Will I Learn?
- Develop Skills needed to be a great UX Designer
- Start your career in UX
- Upgrade your current job position with UX Concepts
- Apply Mental Models and Mapping to your products
- Know Affordances and Signifiers and how to apply them to any product
- How we Perceive things and how our Memory works
- CASE STUDY ASSIGNMENTS: Find and Solve UX problems in Mobile and Web Apps
- Make any Website’s or Apps Usability better
- Learn about all common UX mistakes designers and developers make
- Apply the knowledge of UX to user interfaces or Apps you are coding
- Improve any Product’s User Experience
- What role Developers play in UX?
- Apply UX and Usability Principles to Improve UX of any Digital Product
Requirements
- Just a curious mind
- Pencil and a notepad
- No need of Experience at all
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What Is UI00:05:00
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Can I be a Ux Designer-updated00:03:00
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Different Role of Ux Designer00:06:00
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Major Parts of Ux Design00:05:00
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Human Centered Design00:03:00
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DoudIbe Diamond00:05:00
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Root Cause Analysis00:02:00
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Seven Stages of Actions00:05:00
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Five second test firstusability test00:02:00
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06. Assignment00:03:00
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What is Agile UX00:06:00
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Affordance And Signfiers00:06:00
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Affordance And Signifiers-examples-fix-video00:06:00
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Afforadances explained headshot00:05:00
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Natural Mapping with examples00:09:00
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Mentalmodels conceptual models00:06:00
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Working Memory00:05:00
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Working Memory Example00:07:00
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06. Recognition And Recall00:04:00
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Recognition examples00:07:00
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User Expectations00:04:00
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User Expectations examples00:08:00
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User expectation headshot00:02:00
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Peripheral Vision00:05:00
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Peripheral Vision examples00:07:00
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Context of Use00:05:00
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Context of use headshot00:02:00
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Why-stakeholders are important00:04:00
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Information Architecture00:05:00
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Information Architecture Examples00:11:00
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Humans Lazy Behavior decision Paralsis And Scanning00:05:00
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Human Decisions-Old And New Brain00:03:00
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Humans Hate Change00:03:00
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Our Goals And Change Blindness00:03:00
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Human behavior decision Paralysis hate change Examples00:08:00
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F-z Patterns Cart Abondomnment, Form Field Conversions00:07:00
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Discoverability00:06:00
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Discover assignment00:01:00
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Learability00:04:00
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Feedback-4.MP400:03:00
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Feedback Within Context Walmart00:03:00
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Feedback examples00:08:00
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Constraints With Examples00:06:00
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Consistancy With Examples.mp400:06:00
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Slips And Mistakes With Examples00:04:00
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Designing For Errors With Examples00:04:00
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User In Control with Examples00:05:00
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Grouping And chunking with Examples00:04:00
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Humans Have Limits00:07:00
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Using desgin patters dont reinvent the wheel00:05:00
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Dont let users think do heavy calculation yourself00:08:00
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Speed and Delays00:06:00
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Smart Defaults00:06:00
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Guiding And Training Users00:04:00
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Barriers To Entry00:05:00
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Natural Language with Examples00:08:00
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Natural Language Forms00:03:00
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Google Analytics00:05:00
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Notification00:07:00
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Anticipatory Desgin00:04:00